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In communist economies the resources should distribute uniformly. Just specifying the amount of food or resources between one city and another.
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With this feature we can add more real facts to the game. The city range could depend on culture and/or population. Instead include a city range where we can build our farms, mines or towns. Eliminate the city radius as we have seen before in Civ series.Cruzades and inquisition should be implemented in Civ 5, they will spread and preserve religion, maybe they could be implemented as civics.Sacrifice would be the posibility to take war prisioners and kill them for religious spread (war prisioners is a new proposed concept in military improvements).These new concepts should encourage state and local religion. To prevent consequences from bad religion events add new concepts like sacrifice, evangelism, inquisition or cruzades.Include religious events based on religion diversity: unhappiness, terrorism, spread foreign cultures.Give a higher bonus from an homogenous religion within a city and official state religion.
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The settlers should spread religions to the new founded cities.Include tribal religions (100% in a city before founding a religion) and atheism.It can be linked with an ethnic percetage by cities. This is more realistic and can add new concepts to the game like minorities. Include religion percentage by cities.
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